Role: Tank
Best Rell build for Wild Rift patch 7.0d. Core items: Heartsteel. Runes: Aftershock, Font of Life, Bone Plating, Revitalize, Hextech Flashtraption.
Passive Break the Mold stores resistances from enemy autos and converts them into bonus damage on Rell's next hit — attack the target with the highest resistances first to steal the most. S3 Magnet Storm creates a gravitational field that continuously pulls nearby enemies inward — use it after initiating to cluster the group. S1 Shattering Strike pierces forward and breaks shields; use it to shred shielded tanks and break enchanter shields on carries. S2 Ferromancy has two modes: Crash Down (dismounted) leaps to a location and knocks enemies airborne, or Mount Up charges forward and knocks the first enemy hit airborne. In teamfights, S2 Crash Down into the enemy cluster, S3 to magnetize them toward you, S1 to shred resistances, and Ult Magnet Storm amplifies the pull into a massive CC gravity field. Target whoever is grouped most densely in the center.